Our guest today is Frank Leoné. I had the distinct honor to share an office with him during our PhD time.
Frank has a passion for understanding and improving learning as well as education. He is currently an assistant professor in Neuroeducation & Artificial Intelligence at the Donders Institute.
His focus is to integrate insights from multiple disciplines into a coherent perspective on learning experience design, which is the topic of today, and into intelligent educational apps and games.
His own background reflects similar interests covering multiple disciplines, including programs in
- AI & neuroscience,
- as well as entrepreneurship in serious games and gamification
On top of all that, he has also received multiple awards for his teaching.
In this conversation we talk about the science of education and learning design. What actually makes a good learning experience and how does it affect learning performance?
We cover many topics ranging from AI in education to online learning all the way to the important effect emotions have on learning.
Reach out to Frank Leone at:
Articles / Books:
Actionable Gamification: Beyond Points, Badges, and Leaderboards – Yu-Kai Chou
The Multiplayer Classroom: Designing Coursework as a Game – Lee Sheldon
Videos / Movies / Documentaries:
The power of vulnerability – Brené Brown
The way we think about work is broken – Barry Schwartz
Adjmal is the CEO and one of the founders of MindTrace. He always enjoys a good challenge. That led him down the path to study the brain and getting his PhD in Neuroscience from the Donders Institute for Brain Research. He enjoys explaining neuroscience related concepts and is working hard to make MindTrace accessible to everyone.